How real time live tile in Battery Status 10 works?

02 February 2017

In recently published Battery Status 10, Windows 10 version of Battery Status, I added one experimental option. It is option which enables refreshing tile and lock screen notifications/background when battery percentage changes – in real […]


Battery Status released for Windows 10 Mobile

30 January 2017

It’s been a while since I did something with Windows Phone version of Battery Status. When Windows 10 was released for phones I and some of my users had problems with the app. It didn’t […]


Why is Google Play better than Windows Store?

17 June 2016

Last week I made a post about why Windows Store is better than Google Play. It was mainly about free marketing support for developers from Microsoft and third parties. This week I would like to take a […]


Why is Windows Store better for developers than Google Play?

09 June 2016

Developers usually choose Android or iOS as their entry point to the mobile world. They are encouraged by big market share of the mentioned systems. However for small, indie developers it may be very difficult to […]


Unity3D vs CocosSharp – which one is better for your project?

02 June 2016

I would like to compare these 2 game engines, Unity3D and CocosSharp, because I had a chance to use them both lately. It won’t be a comprehensive guide, just the things I noticed. Obviously, Unity […]


New website for my mobile apps

24 November 2015

I launched a new website for my one person team. It focuses on mobile apps and games that I have created. I was developing mainly for Windows Phone so far. Recently I released my first app […]